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This is a port of the PlayStation2 version, but with improvements and some extras included. The graphics have been redone to accommodate the 16:9 Widescreen format of the PlayStation Portable, which includes the sprites and the environment. The Hi-Ougi cut-ins have been redone greatly to be much more clearer than their original, "gritty" look they had in the original version of the game. The GRADE shop's item values have been recalculated so the need to play the game three times over is unnecessary (a major complaint with the original version was that everything was too highly-priced, forcing players to play the game at least three times to buy anything worth of value).

As far as the extras, a new Gallery mode has been added, which shows concept artwork like the ones seen in the various artbooks for the Tales series. You can also fight Philia and Woodrow in the Coliseum (with their Tales of Destiny (PS2) outfits), as well as a secret battle against Leon in his Tales of Destiny (PS2) form.

Publisher Release Dates Websites Boxart
Bandai-Namco Games February 15th, 2007 Tales Channel JPN: Original Edition
JPN: Original Edition

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Unlike the PSP ports that came after it, this game was a straight port from the original PlayStation version, excluding adding a battery indicator icon at the top-right-hand corner.

Surprisingly, Ubisoft (UK) decided to bring the game over to Europe. However, they decided to port over the North American PlayStation version of the game, which meant the English voice-overs, as well as the skits being cut, were intact for this version. Initial copies of the game in Europe also had a chance of having a game-ending bug that occurred while flipping switches in Volt's dungeon --- this issue was resolved in future copies of the game.

Publisher Release Dates Websites Boxart
Bandai-Namco Games March 3rd, 2005
December 1st, 2005
Tales Channel JPN: Original Edition
JPN: Original Edition
JPN: The Best
JPN: The Best

Publisher Release Dates Websites Boxart
Ubisoft (UK) September 9th, 2001
September 10th, 2001
Official EU Website EU: Original Edition
EU: Original Edition

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This was a port of the PlayStation remake of the original Super NES version, although it was not a straight-to-PSP port like Tales of Eternia. The playable characters, as well as some of the other sprites, were redone in a Narikiri Dungeon-ish type of style, and the Character/Enemy bars in battle were redone with a fresh new design.

To make the game seem more like one of the current games in the series, voice acting was added in the main dialogue for the game, hence the subtitle "Full Voice Edition".

Publisher Release Dates Websites Boxart
Bandai-Namco Games September 7th, 2006
August 9th, 2007
Tales Channel JPN: Original Edition
JPN: Original Edition
JPN: The Best
JPN: The Best

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This is a port of the PlayStation2 version. The graphics will be redone to accommodate the PSP's 16:9 widescreen format, a Gallery mode (similar to the PSP version of Tales of Destiny 2), and an Arena mode similar to the other Tales games. Certain bosses will also get brnad-new Hi-Ougi cut-ins.

Publisher Release Dates Websites
Bandai-Namco Games March 19th, 2008 Tales Channel

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Soundtrack (OST) Soundtrack
This was the first "new" game for the PlayStation Portable (everything before had been a port of a previous game on another console). Instead of controlling Tales characters or dressing up like them like in the previous "Narikiri Dungeon" games for the GameBoy Advance, you created your own character from a selection of different hair, skin, and voices, as well as picking to be either a male or female character.

Like many "dungeon exploration" games that have become popular in Japan, you go on quests to different areas, sometimes to gather an specific item, or to defeat "X" number of monsters. Since this is a Tales game, various characters from the series can join up with you in battle, using the moves that they knew in their respective games.

To the surprise of most fans (since these spin-off games had been Japan-only up to that point), Namco-Bandai announced that this game would be released in North America (and Ubisoft would later publish this version in Europe as well). Although the Infrastructure mode was lost (which allowed for players to upload their characters to a special server, and download other player's characters to be used in the game's Mercenary feature), all of the items that would have been gained from that mode were included as item drops from monsters. Thus, the item drops for most of the enemies were altered to accommodate this change. Also, a first for the series in North America, none of the skits that were voiced in Japan were "un-voiced" in the North American release --- until this game, Namco-Bandai had either cut the voicing out altogether, or voiced certain parts of the game only.

Publisher Release Dates Websites Boxart
Bandai-Namco Games December 21st, 2006
November 8th, 2007
Tales Channel JPN: Original Edition
JPN: Original Edition
JPN: The Best
JPN: The Best

Publisher Release Dates Websites Boxart
Namco-Bandai Games July 17th, 2007 Official NA Website NA: Original Edition
NA: Original Edition

Publisher Release Dates Boxart
Ubisoft (UK) August 6th, 2007
August 7th, 2007
EU: Original Edition
EU: Original Edition