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This was the first "new" game for the PlayStation Portable (everything before had been a port of a previous game on another console). Instead of controlling Tales characters or dressing up like them like in the previous "Narikiri Dungeon" games for the GameBoy Advance, you created your own character from a selection of different hair, skin, and voices, as well as picking to be either a male or female character.
Like many "dungeon exploration" games that have become popular in Japan, you go on quests to different areas, sometimes to gather an specific item, or to defeat "X" number of monsters. Since this is a Tales game, various characters from the series can join up with you in battle, using the moves that they knew in their respective games.
To the surprise of most fans (since these spin-off games had been Japan-only up to that point), Namco-Bandai announced that this game would be released in North America (and Ubisoft would later publish this version in Europe as well). Although the Infrastructure mode was lost (which allowed for players to upload their characters to a special server, and download other player's characters to be used in the game's Mercenary feature), all of the items that would have been gained from that mode were included as item drops from monsters. Thus, the item drops for most of the enemies were altered to accommodate this change. Also, a first for the series in North America, none of the skits that were voiced in Japan were "un-voiced" in the North American release --- until this game, Namco-Bandai had either cut the voicing out altogether, or voiced certain parts of the game only.
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| Publisher
| Release Dates
| Boxart
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| Ubisoft (UK) |
August 6th, 2007 August 7th, 2007 |
 EU: Original Edition |
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